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View Full Version : Metroid Prime 2: Echoes -- Afterthoughts


Miggy-AMN
01-21-2005, 02:53 PM
** Obvious Spoilers So Get Out **

I just finished with 99% scans (Damned Ing Webtrap, where the hell was that?) and 93% items (Missiles, I assume).

The game is definitely one of the best I've played. I do feel like this game is not what we're used to see in the Metroid universe, but then again, it never intended to be. It's a different planet with different enemies and allies.

So what do I think? First of all, the world is pretty believable. It didn't rely on cliché levels (Fire/Ice/Plant worlds) like Prime, and instead tried to make a cohesive world. It worked, in my opinion. Sanctuary Fortress is amazing, and Torvus Bog was pretty impressive as well. Many think that the Temple Grounds is an excellent level as well, and yeah, I'd have to agree with that too, for instance, the fact that you could see the big tree (is that what it is?) in the middle that led up to the Luminoth Temple from any part of the Grounds was a nice touch.

Agon Wastes was a bit underwhelming, in my opinion, not because of the level design (it was top notch) but because you didn't really spend a lot of time on it (or maybe I felt like I spent more time in the other levels). I do think that the sequences that presented the Space Pirates were awesome (as well as the Space pirate logs), But that's actually another complain of mine... they ended the Space Pirates' involvement with the game too early, and didn't even explain it. They should've showed logs that said something like: "We give up, we're going to return to our base" or something, but instead we don't know what happened to the Space Pirates.

I wish I would've seen more logs about the Metroids (We hardly see Metroids) and explain how they got there (I think they did, I'm not sure) and what the purpose of breeding them was. Again, we don't see that. (to be fair, we do see some funny lines like: "Do not feed the Metroids" and "The Metroids are not Pets")

It was very fun at first when you didn't know who the real bad guys were. Were they the Space Pirates? Dark Samus? the Ing? And even though in the end you eventually find out about all of this -- again -- you never know what happens to the Space Pirates. Do they die in the destruction of Dark Aether? Did they leave before it happens? Did they ever try to ally with Dark Samus? (I think they do, but that didn't go very well, I assume, because before you get the Echo Visor you see them getting their arses kicked by her/it). Did they get what they were looking for? (What was it, by the way? More Phazon?). It definitely let me wondering about that.

But other than that, the story is great, and the logs are scripted beautifully. Seriously, if you think Metroid doesn't have a story, you are pretty deluded. The script is very well done.

And overall, the game is yet another impressive showing of Retro's artistic magic/muscle and GameCube's potential.

I'd say get it. NOW.

Gamecubeguy
01-21-2005, 03:16 PM
I just started the game. It was moving a bit slow to start out with... and then I picked up RE4 today... so it may be on the self for a little bit longer :)

PsyKyX
01-21-2005, 03:22 PM
I think you should go back and play the game. All of your questions are answered except for the one if they died in Dark Aether. I'm pretty sure they were all killed before that. I'm not trying to spoil anything or write a whole bunch, but the answers are there. You just don't remember them.


Oh, I spent quite a bit of time in Agon Wastes honing my skills and just exploring and stuff. Especially when I first hit the dark aether... I completely took my time there.

Miggy-AMN
01-21-2005, 03:48 PM
Okay, basically the purpose of their trip was to get Phazon, right? Um, but that's pretty much what they explain. They don't tell you what happens after they see the fight between the "Hunter" and the "Dark Hunter".

So after a point, it turns its attention to the Ing and Luminoth and completely forgets about the Space Pirates. What exactly am I missing here?

Spartacus
01-21-2005, 04:34 PM
I thought it was great. I have a special part in my heart for the first one though (MP). Great stuff though. All of your complaints I totally agree with. I liked the Space Pirates more then the Ing though. Their just best bent on being the only things around, but no personality was given them, really. The story in the first owns this one, imo.

Pied_Piper
01-22-2005, 02:54 AM
i havent got MP2 im still thinking about it i havent beat the 1st one yet.. .. but from my experince in MP the graphics i think are the best on the gamecube. i have resident evil 4 and im on chapter 3 it has some awesome graphics but i think MP has better.

MoN
01-22-2005, 01:22 PM
So after a point, it turns its attention to the Ing and Luminoth and completely forgets about the Space Pirates. What exactly am I missing here?You mean Dark Samus? She had no enemies except Samus. She just fought with the Space Pirates to get their Phazon. Anyone she encountered she killed, probably to test her powers.

Anyway, Metroid Prime was better. Still, this game is good. I don't feel like going into description right now, so: I don't think the game had enough 'new' stuff. By that I mean it felt almost identical to MP. That's not a bad thing, but it's not good. It felt a little...tiresome at parts.

Again, it's still a great game; it just could have been a ton better.

Link
01-22-2005, 03:30 PM
The only complaint I have of the game is the tediosness of finding all of the keys. Otherwise, I enjoyed the game immensely. The music was a great blend of new and old (I loved the Maridia theme in the Torvus Bog), and the scripts were great. Migs, I think that the reason that the Space Pirate story ended is because that is not the focal point of the conflict. After all, it was only a small outpost for them.

I also enjoyed the final battle, with the imminent destruction of Dark Aether. Felt a lot more like a Metroid game than Prime did, imo.

Miggy-AMN
01-22-2005, 08:44 PM
You mean Dark Samus? She had no enemies except Samus. She just fought with the Space Pirates to get their Phazon. Anyone she encountered she killed, probably to test her powers.

No whore, I'm talking about the story. At one point, it completely forgets about the Space Pirates, and starts focusing on the Ing and Luminoth battle -- which isn't bad, but they should've explained about what happened to them.

And to all the complainers, I don't know what the problem is about the Sky Temple keys. It was easy as hell for me to get them, took me less than half an hour. The clues are more than easy, and it's an easy way to go back and explore those areas with the new items you have.

Spartacus
01-22-2005, 10:35 PM
i had fun finding all the keys. I didn't even use the clues. I just was exploring, and while looking for them, it gave me a chance to get more upgrades.

Zypher(V)
01-23-2005, 09:54 PM
Metroid Prime 2 Echoes is an awesome game (beat it with 96% scans, darn) anyway.. the alternative ending with 100% scans isnt worth busting your *** to get, so be happy with just beating it.

Link
01-24-2005, 12:45 PM
No whore, I'm talking about the story. At one point, it completely forgets about the Space Pirates, and starts focusing on the Ing and Luminoth battle -- which isn't bad, but they should've explained about what happened to them.

And to all the complainers, I don't know what the problem is about the Sky Temple keys. It was easy as hell for me to get them, took me less than half an hour. The clues are more than easy, and it's an easy way to go back and explore those areas with the new items you have.

It's not that it's hard to find the keys, it's just that I found it to be boring.

Miggy-AMN
01-24-2005, 11:22 PM
Boring schmoring, it's easier than getting the Triforce pieces in Wind Waker, and I loved that game.